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Other (08|17|14) [AAR: Assault Group Drills]

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  • Other (08|17|14) [AAR: Assault Group Drills]

    (08|17|14) Assault Group Drills
    Division of the Republic Army
    After Action Report

    ---------------------------------------------------------------------
    Unit Information
    Unit: 203rd REL "Alpha Company"
    C.O.: Major Qorbin Oca
    ---------------------------------------------------------------------

    Deployment Report

    Planet: Tatooine
    Formation Size: 13
    Troops in Formation:

    CPT. Viozaer Foboma
    1LT. Neves Eanur
    1SG. Ricky Rakehell
    1SG. Ranque Runninglighter
    SGT. Zidd Decker
    CPL. Riike Galon
    SPC. Illumori Victus
    SPC. Kateri Andriss
    TRP. Orobos Undomial
    TRP. Ch'krosa Bizzi
    TRP. Eroc Romaniski
    TRP. Malcon Akitan
    TRP. Csapla'rine'lan (observed)

    Initial Start Time: 2200h Hours EST

    ---------------------------------------------------------------------

    Event Report:

    Enemy Encountered: A lone Imperial from <Vicious> who vacated the premises immediately

    Friendly/Neutral Encountered: None

    Event Summary: Following the SOI2 course, Alpha Company traveled to Outlaw's Den, where they divided into three assault group sized teams led by 1LT Neves, 1SG Ricky, and 1SG Ranque. Team members were determined randomly. Two teams engaged in combat at a time, starting at different locations in Outlaw's Den. The remaining team in each round were free to follow and watch the battles. There were three rounds in total, which allowed each team to fight twice. Each group rotated leadership, allowing less experienced members to try their hand at leading a small unit in combat. After each engagement, all teams reassembled to discuss the battle. At the end, participants engaged in a free-for-all in the circular pit inside Outlaw's Den (which ended in a tie between Ranque and Ch'krosa) before returning to Anchorhead.

    Positive Points:
    • The command staff and more experienced members were helpful and offered useful criticism.
    • Specialists and troopers were able to experience leading small groups in combat, and stepped up to the task well.

    Negative Points:
    • Members having to leave the guild for the event was a bit of a hassle.
    • Each round took longer than I had anticipated, and we only had time for three.

    Overall Assessment and Recommendation:
    The event generally seemed to go well, and the reaction from participants was positive. Participants gained more experience fighting in small groups, and we also got to fight each other, which is not something we get to do very often. If this event were to occur again in the future, I would look into ways to speed up the process so that we can get more fights in. Also, while teams were randomized (and thus somewhat intentionally unbalanced) this time, one might experiment with putting balanced teams together beforehand (during signups, possibly).

    Submitted by: SPC Kateri Andriss, Alpha Company 203rd REL
    Last edited by Kateri; 08-18-2014, 12:20 PM.
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