Planet: N/A
Formation Size: 11 Participants
Troops in Formation: Lieutenant Ricky, Captain Qorbin, Sergeant Kontrax, Sergeant Ch'krosa, Corporal Jaxin, Trooper Bough, Trooper Natari, Trooper Tai, Jedi Naya, Trooper Thesos, Corporal Ranque.
Areas Patrolled: Novare Coast, Huttball, Alderaan and Voidstar
Enemy Encountered: <Retrospective> <The Guardians> <Dread> <Nightmare Squadron> <Remnants of Hope> <The Royal Guard>
Friendly/Neutral Encountered: <N/A>
Positive Points: Again, we started out very strongly, securing a strong win in our first match. Ended the night with 3 wins, 4 losses, and an extra match we technically lost, but we were winning decisively until we had a player drop, and another get kicked out due to a glitch. It was a good night. Excellent communication in Huttball actually lead to two of our victories....in Huttball of all things. Well played.
Negative Points: Gearing is still a big issue. Most of the losses when we got dominated it was due to the team's DPS being synchronized, fast, and hard hitting. This will take time for us to match and emulate. We had a few communication goof ups during our huttball matches which were corrected, but led to some dropped scores as the ball thrower and reciever were not synch'd up.
All in all, a good run. See you all next time.
Formation Size: 11 Participants
Troops in Formation: Lieutenant Ricky, Captain Qorbin, Sergeant Kontrax, Sergeant Ch'krosa, Corporal Jaxin, Trooper Bough, Trooper Natari, Trooper Tai, Jedi Naya, Trooper Thesos, Corporal Ranque.
Areas Patrolled: Novare Coast, Huttball, Alderaan and Voidstar
Enemy Encountered: <Retrospective> <The Guardians> <Dread> <Nightmare Squadron> <Remnants of Hope> <The Royal Guard>
Friendly/Neutral Encountered: <N/A>
Positive Points: Again, we started out very strongly, securing a strong win in our first match. Ended the night with 3 wins, 4 losses, and an extra match we technically lost, but we were winning decisively until we had a player drop, and another get kicked out due to a glitch. It was a good night. Excellent communication in Huttball actually lead to two of our victories....in Huttball of all things. Well played.
Negative Points: Gearing is still a big issue. Most of the losses when we got dominated it was due to the team's DPS being synchronized, fast, and hard hitting. This will take time for us to match and emulate. We had a few communication goof ups during our huttball matches which were corrected, but led to some dropped scores as the ball thrower and reciever were not synch'd up.
All in all, a good run. See you all next time.