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  • Dev Roadmap 2015

    (http://www.swtor.com/info/news/article/20150209)

    Hi everyone!
    For many, the start of the year is a time for setting goals and planning for the future. This is something we have been focused on here at BioWare Austin. 2014 was an amazing year for the team. We delivered two expansions, an overhaul to the class system, and regular story updates through Flashpoints. I’m proud of what the team has accomplished, and we would not have been able to do it without your support – thank you. I’m excited for what we have in store for you in 2015.
    Some of you might remember before launch, we talked a lot about the “four pillars” of RPGs – combat, exploration, progression and story. Star Wars™: The Old Republic™ is an MMO, but it’s also a BioWare game. Three years ago, we set out to deliver a product that contained the best of two worlds – the immersive story experience from a single-player RPG and the vast array of systems and social connection from an online multiplayer game. Since launch, we have mainly focused on the latter, adding Galactic Strongholds, achievements, legacy perks, reputation tracks, and Galactic Starfighter. But with the success of the Shadow of Revan expansion, we think it’s time that we return to our roots and what truly makes our game unique: story.
    Shadow of Revan was just the beginning. In 2015, we are committed to bringing you more character-driven adventures in the Old Republic universe. You’re going to see a unified story, with a focus on themes that unite our eight classes – everyone is a veteran from the Galactic Civil War with a complicated past and an uncertain future. You’ll see a greater emphasis on your character’s personal history, and on the choices you make. I don’t want to say too much more since we are still in the midst of development, but what we have planned really gets back to the Star Wars™ fantasy at the heart of our game.
    Our plan is to deliver two major updates with this new story direction later this year – one in the summer and the other by the end of the year. But what’s happening in the meantime, you ask? Below is a list of some of what you can expect in the first half of the year. As always, please keep in mind that all of this is subject to change. We reserve the right to adjust our plans if we feel it is necessary.
    • February 12th: Game Update 3.1
      • Hard Mode Flashpoint: Blood Hunt
      • Hard Mode Flashpoint: Battle for Rishi
      • Start of PvP Season 4
    • Spring: Game Update 3.2
      • Outfit Designer
        • Stay tuned for a blog on this awesome new feature coming soon!
      • A new story arc on the planet Ziost.
        • This story arc takes us to the Imperial homeworld of Ziost, where we answer many of the questions posed by the cliffhanger at the end of Shadow of Revan.
      • End of PvP Season 4 and the Start of Season 5
    • And Beyond!
      • New Stronghold
      • Playable Togruta – I kind of let the Cathar out of the bag on this one last year at the New York Cantina, but now it’s in writing!
    There’s still more to be revealed for Star Wars: The Old Republic this year – this is just the start! When we are further along in development, we will post more information that dive into the nitty-gritty details for these new features.
    I want to thank you, our galactic heroes, for continuing to support us. It’s your feedback and enthusiasm that makes Star Wars: The Old Republic a better game and drives us to be better. All of our hard work is for you.

    May the Force™ be With You!

    Bruce Maclean
    Senior Producer






    First red part: We might want to remember this (
    http://www.reddit.com/r/swtor/commen...ture_of_swtor/). While the Frostbite engine change might not happen, the story part might be plausible.
    Second red: We've never had a problem with uniforms but still sounds cool.
    Third red: Ziost (
    http://starwars.wikia.com/wiki/Ziost) awesome planet
    Fourth red: Togruta--might be like the Cathar thing. Cool for a while, but eventually will take a back seat.
    Last edited by Riike; 02-10-2015, 11:34 AM.

  • #2
    New Stronghold
    Please be Rishi, please be Rishi, please be Rishi, please be Rishi.

    Comment


    • #3
      Two races I've BEEN wanting...togruta and nautolan. Looks like ill be half way there.

      Comment


      • #4
        I notice nothing about increasing viability of Wpvp or adding any new warzones. A Huttball type league for those interested in that would also be good. What I do see is SWTOR focusing on PVE for the next year....

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        • #5
          Unless PVP finds a way to be more of an attraction to a larger percent of the population of SWTOR I think it will be a backseat thing for them.

          Comment


          • #6
            Can't wait for outfit designer, the new stronghold and Ziost.

            Muscles from Norway

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            • #7
              It won't become more of an attraction when over the last three years they gave two new Warzones, Hypergate and Quesh Huttball. Gave arenas which seems to piss everyone off, and still never fixed "llum". Most PVPers outside of the RP side (and even then some) have given up and moved on to new games.

              Cross server ques would do a lot to help out. But there is a chance of abuse of that system so I don't know if it will happen or not. If they actually focused on PVP, more people would be interested in it and perhaps some people would come back. I've been here since launch and I cannot even count how many PVE flashpoints / operations / etc have been added. PVP has always taken a back seat.

              Comment


              • #8
                you know that entire reddit post was fan fiction right?

                Comment


                • #9
                  Originally posted by Duno'van View Post
                  It won't become more of an attraction when over the last three years they gave two new Warzones, Hypergate and Quesh Huttball. Gave arenas which seems to piss everyone off, and still never fixed "llum". Most PVPers outside of the RP side (and even then some) have given up and moved on to new games.

                  Cross server ques would do a lot to help out. But there is a chance of abuse of that system so I don't know if it will happen or not. If they actually focused on PVP, more people would be interested in it and perhaps some people would come back. I've been here since launch and I cannot even count how many PVE flashpoints / operations / etc have been added. PVP has always taken a back seat.
                  PvP does need more of an emphasis but as for pvp players moving on, that's what they do. I love pvp but I stay because I love Star Wars, the guild and I like the community as a whole. Alot of the ones that have moved on were prob never gonna stay anyway. Nearly any game they play will be something to do while they wait for the next big title to come out.

                  Comment


                  • #10
                    Originally posted by Aerees View Post
                    PvP does need more of an emphasis but as for pvp players moving on, that's what they do. I love pvp but I stay because I love Star Wars, the guild and I like the community as a whole. Alot of the ones that have moved on were prob never gonna stay anyway. Nearly any game they play will be something to do while they wait for the next big title to come out.
                    I can agree with this. If I were looking for the next best thing I'd have moved on back in 2013. But the guild and the friends I've made in it and on our server are what have kept me around so long. Anyone thinking that this game has a PvP focus or ever will should save their time and look elsewhere. That is never what SWTOR has been focused on and likely never will be. We can however hold hope, but I've learned to keep my expectations low.


                    "Shit just got real. Alpha Company's here." - Kerrilar

                    Comment


                    • #11
                      Originally posted by Riike View Post
                      (http://www.swtor.com/info/news/article/20150209)

                      [SIZE=14px]Hi everyone![LIST][*]Outfit Designer
                      • Stay tuned for a blog on this awesome new feature coming soon!
                      I don't think they're talking about moldable armour, but actually off duty uniforms. I had them in SWG with <Red Brigade>... Then I had an awesome guildie who loved to decorate and make stuff. So long as you can make a uniform without the 80's shoulder pads, or TRON neon highlights it might be something kewl.



                      "This was an action of the utmost gallantry by a commanding officer whose dashing leadership and courage throughout the battle were an inspiration to all about him." - Victoria Cross Statement about Colonel H Jones.

                      Comment


                      • #12
                        Originally posted by Viozaer View Post

                        I don't think they're talking about moldable armour, but actually off duty uniforms. I had them in SWG with <Red Brigade>... Then I had an awesome guildie who loved to decorate and make stuff. So long as you can make a uniform without the 80's shoulder pads, or TRON neon highlights it might be something kewl.
                        I hear there's a fashionista billet open

                        Comment


                        • #13
                          Originally posted by Riike View Post
                          I hear there's a fashionista billet open
                          Let us examine... Vio + fashonista billet... that's like dividing by zero man.


                          "Shit just got real. Alpha Company's here." - Kerrilar

                          Comment


                          • #14
                            Originally posted by Riike View Post
                            I hear there's a fashionista billet open
                            Is that a Dirty Sanchez on my lip?
                            Last edited by Riike; 03-02-2015, 11:30 AM.



                            "This was an action of the utmost gallantry by a commanding officer whose dashing leadership and courage throughout the battle were an inspiration to all about him." - Victoria Cross Statement about Colonel H Jones.

                            Comment


                            • #15
                              Originally posted by Neves Eanur View Post

                              Let us examine... Vio + fashonista billet... that's like dividing by zero man.
                              /hi5



                              "This was an action of the utmost gallantry by a commanding officer whose dashing leadership and courage throughout the battle were an inspiration to all about him." - Victoria Cross Statement about Colonel H Jones.

                              Comment

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