Here is a list of the currently planned changes for the Commando in 2.7:
General
Combat Medic
Gunnery
General
- Tech Override now has a base cooldown of 60 seconds.
- ;Full Auto will now deal 4 ticks of damage instead of 3, with the first tick of damage occurring at ability activation. The total damage of the ability is unchanged, so each new tick of damage will do slightly less than before.
Combat Medic
- Combat Shields is now a Tier 2 Skill.
- Efficient Conversions is now a Tier 3 Skill.
Gunnery
- Overclock now reduces the cooldown of Tech Override by 7.5/15.
- Steadied Aim now prevents 50%/100% of pushbacks towards Full Auto, Charged Bolts and Grav Rounds.
- Curtain of Fire now has a 33%/67%/100% chance to occur when using Grav Round or Charged Bolts.
- Special Munitions will now reduce the cost of High Impact Bolt by 3/6/9 Heat/Ammo while in Armor Piercing Cell.
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