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1.1.4 Patch Notes - Live on 02/22/12

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  • Patch Notes 1.1.4 Patch Notes - Live on 02/22/12

    General
    • The key formerly bound to /bug can now be mapped to any action and no longer opens the /bug window. The command is no longer able to be bound to a quickslot, but player can still type /bug in chat to open a new bug report.
    Classes and Combat
    General
    • Using abilities with indirect targeting (such as area of effect abilities) will no longer cause players to be flagged for PvP if a PvP-flagged player from the opposing faction is within the ability’s range, and the ability will have no effect on the PvP-flagged player.
    Imperial Agent
    Operative
    • Medical Therapy: Kolto Probe and Recuperative nanotech will now properly benefit from this skill.
    Bounty Hunter
    Powertech
    • Carbonize: PvP armor for Combat Tech will no longer prevent this skill from stunning enemies.
    Flashpoints and Operations
    Operations
    Eternity Vault
    • Casting Mind Trap will no longer cause Soa to lose threat against his primary target.
    Karagga’s Palace
    • G4-B3 Heavy Fabricator now has fewer hit points in Normal Mode.
    Items
    Vendors
    • “Show Usable” now properly filters to only show equipable items.
    Missions and NPCs
    Missions
    Republic
    • Unlikely Allies: Resetting no longer requires players to abandon and re-acquire the mission in order to complete it.
    PvP
    Warzones
    General
    • Fixed a queue interface exploit that allowed players to bring additional players into a warzone. While imbalances can still happen under specific circumstances, the issue can no longer be intentionally triggered by players in this way. *UPDATED*
    Alderaan Civil War
    • The Eastern Turret no longer fires twice under some circumstances when it is captured by the Imperials.
    UI
    General
    • Added a /version command.
    • Added several new preferences for cooldown appearance:
      • Show Ready Flash: Toggles a bright flash when an ability finishes cooldown.
      • Show Global Cooldown Ready Flash: Toggles a bright flash when an ability finishes global cooldown.
      • Cooldown Style: Changes the art style for the cooldown graphic.
      • Global Cooldown Style: Changes the art style for the global cooldown graphic.
      • Show Cooldown Timer: Toggles cooldown time text on top of the ability icon in the quickbar.
    Bug Fixes
    • Sorting will now function properly in the Guild Window.
    • Items placed in a quickbar are no longer removed when training abilities.
    • Using Shift + Right Click to split a stack of usable items will no longer cause the item to be used.
    Miscellaneous Bug Fixes
    • Players will no longer experience occasional disconnection when purchasing Crafting Materials from the GTN.
    Last edited by ; 08-19-2012, 04:50 PM.


    “Once more into the breach, dear friends, once more. Or close the wall with our dead. In peace there's nothing so becomes a man, as modest stillness and humility; But when the blast of war blows in our ears, then imitate the action of the tiger: Stiffen the sinews, summon up the blood. Summon up the blood. Disguise fair nature with rage and lend the eye a terrible aspect.” Shakespeare
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